quadralogical

quadralogical · utilities · schema v1

QUADRALOGICAL is a four-input video mixer driven by a single XY joystick. The pad's position (pos_x, pos_y) is mapped over the unit square to four CORNER weights — one per input: in1 top-left, in2 top-right, in3 bottom-left, in4 bottom-right. A bilinear base gives every corner (one input solo) and every edge (a 2-input blend) for free; outside the central yellow DIAMOND the weights are power-sharpened toward a crisp 2-input region, while inside the diamond all four inputs stay balanced (the all-4 composite zone). The model is "logical" because each of the FOUR edges of the joystick cycle (1-2, 2-3, 3-4, 4-1) carries its OWN independently-selectable blend effect (DISSOLVE / ADD / MULTIPLY / WIPE / CHROMA / LUMA / DIFF / IRIS) run on that edge's two adjacent inputs, and the four edge-blends are layered weighted by how active each pair is. Unpatched inputs normal down the chain Eurorack-style (in4 falls to in3 to in2 to in1), so a single source never blends against black. Usage: patch one to four video sources into in1-in4, drag the joystick to a corner for a clean cut to one input, to an edge to crossfade/wipe two of them with that edge's effect, or into the diamond for a four-way composite; set each edge's effect with its FX selector and CV-modulate the joystick or per-edge controls for animated transitions.

QUADRALOGICAL is a four-input video mixer driven by a single XY joystick. The pad's position (pos_x, pos_y) is mapped over the unit square to four CORNER weights — one per input: in1 top-left, in2 top-right, in3 bottom-left, in4 bottom-right. A bilinear base gives every corner (one input solo) and every edge (a 2-input blend) for free; outside the central yellow DIAMOND the weights are power-sharpened toward a crisp 2-input region, while inside the diamond all four inputs stay balanced (the all-4 composite zone). The model is "logical" because each of the FOUR edges of the joystick cycle (1-2, 2-3, 3-4, 4-1) carries its OWN independently-selectable blend effect (DISSOLVE / ADD / MULTIPLY / WIPE / CHROMA / LUMA / DIFF / IRIS) run on that edge's two adjacent inputs, and the four edge-blends are layered weighted by how active each pair is. Unpatched inputs normal down the chain Eurorack-style (in4 falls to in3 to in2 to in1), so a single source never blends against black. Usage: patch one to four video sources into in1-in4, drag the joystick to a corner for a clean cut to one input, to an edge to crossfade/wipe two of them with that edge's effect, or into the diamond for a four-way composite; set each edge's effect with its FX selector and CV-modulate the joystick or per-edge controls for animated transitions.

the faceplate

quadralogicalin1videoin2videoin3videoin4videopos_xcvpos_ycvdiamond_margincvblend_sharpcvedge1_amountcvedge1_paramcvedge2_amountcvedge2_paramcvedge3_amountcvedge3_paramcvedge4_amountcvedge4_paramcvkeyRcvkeyGcvkeyBcvoutvideopreviewvideoaudiocvgatepitch
19 inputs · 2 outputs · 21 params

inputs

idcablewhat it does
in1videoVideo input 1, mapped to the top-left corner of the joystick pad. If unpatched it falls through to the standalone black sentinel (it is the bottom of the normal chain).
RGB video stream
in2videoVideo input 2, mapped to the top-right corner. If unpatched it normals down to the nearest lower patched input (in1).
RGB video stream
in3videoVideo input 3, mapped to the bottom-left corner. If unpatched it normals down to the nearest lower patched input (in2 then in1).
RGB video stream
in4videoVideo input 4, mapped to the bottom-right corner. If unpatched it normals down to the nearest lower patched input (in3, in2, then in1).
RGB video stream
pos_xcvCV that modulates X (horizontal joystick position, -1 to +1): -1 favors the left inputs (in1/in3), +1 favors the right inputs (in2/in4).
control voltage (CV); modulates pos_x (additive offset — ±1 CV sweeps the full range, centered on the knob)
pos_ycvCV that modulates Y (vertical joystick position, -1 to +1): +1 favors the top inputs (in1/in2), -1 favors the bottom inputs (in3/in4).
control voltage (CV); modulates pos_y (additive offset — ±1 CV sweeps the full range, centered on the knob)
diamond_margincvCV that modulates Diamond (0 to 1): the size of the central all-four-blend zone, i.e. how far you can push the stick before it locks into a 2-input edge blend.
control voltage (CV); modulates diamond_margin (additive offset — ±1 CV sweeps the full range, centered on the knob)
blend_sharpcvCV that modulates Sharp (0 to 8): how aggressively the weights snap to a clean 2-input region once the stick leaves the diamond; higher is a harder transition.
control voltage (CV); modulates blend_sharp (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge1_amountcvCV that modulates the 1-2 edge's primary control (Amt/Angle/Thr/Radius depending on that edge's selected effect).
control voltage (CV); modulates edge1_amount (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge1_paramcvCV that modulates the 1-2 edge's secondary control (wipe/iris/key softness or feather; unused for DISSOLVE/ADD/MULTIPLY/DIFF).
control voltage (CV); modulates edge1_param (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge2_amountcvCV that modulates the 2-3 edge's primary control (Amt/Angle/Thr/Radius depending on that edge's selected effect).
control voltage (CV); modulates edge2_amount (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge2_paramcvCV that modulates the 2-3 edge's secondary control (softness/feather; only used by WIPE / CHROMA / LUMA / IRIS).
control voltage (CV); modulates edge2_param (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge3_amountcvCV that modulates the 3-4 edge's primary control (Amt/Angle/Thr/Radius depending on that edge's selected effect).
control voltage (CV); modulates edge3_amount (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge3_paramcvCV that modulates the 3-4 edge's secondary control (softness/feather; only used by WIPE / CHROMA / LUMA / IRIS).
control voltage (CV); modulates edge3_param (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge4_amountcvCV that modulates the 4-1 edge's primary control (Amt/Angle/Thr/Radius depending on that edge's selected effect).
control voltage (CV); modulates edge4_amount (additive offset — ±1 CV sweeps the full range, centered on the knob)
edge4_paramcvCV that modulates the 4-1 edge's secondary control (softness/feather; only used by WIPE / CHROMA / LUMA / IRIS).
control voltage (CV); modulates edge4_param (additive offset — ±1 CV sweeps the full range, centered on the knob)
keyRcvCV that modulates Key R, the red channel of the shared chroma-key colour used by any edge set to the CHROMA effect.
control voltage (CV); modulates keyR (additive offset — ±1 CV sweeps the full range, centered on the knob)
keyGcvCV that modulates Key G, the green channel of the shared chroma-key colour (defaults to 1, i.e. green-screen).
control voltage (CV); modulates keyG (additive offset — ±1 CV sweeps the full range, centered on the knob)
keyBcvCV that modulates Key B, the blue channel of the shared chroma-key colour used by CHROMA edges.
control voltage (CV); modulates keyB (additive offset — ±1 CV sweeps the full range, centered on the knob)

outputs

idcablewhat it does
outvideoThe MIX composite: the joystick-weighted, per-edge-effect blend of the four inputs. This is the canonical surface and what the on-card preview shows.
RGB video stream
previewvideoA 2x2 monitor tile of the four RAW inputs (in1 top-left, in2 top-right, in3 bottom-left, in4 bottom-right) with thin separator lines, for cueing sources independent of the mix.
RGB video stream

params

idlabelrangedefaultcurve
pos_xX-1..1linear
pos_yY-1..1linear
diamond_marginDiamond0..1linear
blend_sharpSharp0..8linear
edge1_fx1–2 FX0..7discrete
edge1_amount1–2 Amt0..1linear
edge1_param1–2 Prm0..1linear
edge2_fx2–3 FX0..7discrete
edge2_amount2–3 Amt0..1linear
edge2_param2–3 Prm0..1linear
edge3_fx3–4 FX0..7discrete
edge3_amount3–4 Amt0..1linear
edge3_param3–4 Prm0..1linear
edge4_fx4–1 FX0..7discrete
edge4_amount4–1 Amt0..1linear
edge4_param4–1 Prm0..1linear
keyRKey R0..1linear
keyGKey G0..1linear
keyBKey B0..1linear
invertInv0..1linear
freezeFreeze0..1linear

controls

controlwhat it does
SharpSharp (0 to 8, default 3): power-sharpening strength applied to the weights outside the diamond; higher gives a crisper switch toward a single edge pair.
DiamondDiamond (0 to 1, default 0.5): radius of the central all-four-input composite zone; outside it the stick resolves to a 2-input edge blend.
1–2 Amt1-2 Amt (0 to 1): the 1-2 edge effect's primary control — add/multiply/diff mix amount, WIPE angle, CHROMA/LUMA key threshold, or IRIS radius.
1–2 FX1-2 FX (discrete 0 to 7): the blend effect for the in1-in2 edge — DISSOLVE, ADD, MULTIPLY, WIPE, CHROMA, LUMA, DIFF, or IRIS.
1–2 Prm1-2 Prm (0 to 1): the 1-2 edge effect's secondary control — WIPE/IRIS softness/feather or CHROMA/LUMA key softness (hidden for DISSOLVE/ADD/MULTIPLY/DIFF).
2–3 Amt2-3 Amt (0 to 1): the 2-3 edge effect's primary control (mix amount, WIPE angle, key threshold, or IRIS radius depending on the effect).
2–3 FX2-3 FX (discrete 0 to 7): the blend effect for the in2-in3 edge — DISSOLVE, ADD, MULTIPLY, WIPE, CHROMA, LUMA, DIFF, or IRIS.
2–3 Prm2-3 Prm (0 to 1): the 2-3 edge effect's secondary softness/feather control (only used by WIPE / CHROMA / LUMA / IRIS).
3–4 Amt3-4 Amt (0 to 1): the 3-4 edge effect's primary control (mix amount, WIPE angle, key threshold, or IRIS radius depending on the effect).
3–4 FX3-4 FX (discrete 0 to 7): the blend effect for the in3-in4 edge — DISSOLVE, ADD, MULTIPLY, WIPE, CHROMA, LUMA, DIFF, or IRIS.
3–4 Prm3-4 Prm (0 to 1): the 3-4 edge effect's secondary softness/feather control (only used by WIPE / CHROMA / LUMA / IRIS).
4–1 Amt4-1 Amt (0 to 1): the 4-1 edge effect's primary control (mix amount, WIPE angle, key threshold, or IRIS radius depending on the effect).
4–1 FX4-1 FX (discrete 0 to 7): the blend effect for the in4-in1 edge — DISSOLVE, ADD, MULTIPLY, WIPE, CHROMA, LUMA, DIFF, or IRIS.
4–1 Prm4-1 Prm (0 to 1): the 4-1 edge effect's secondary softness/feather control (only used by WIPE / CHROMA / LUMA / IRIS).
FreezeFreeze (0 to 1, hidden): a determinism toggle for deterministic capture — at >=0.5 the renderer holds the last frame and stops drawing; no card control.
InvInv (0 to 1): global key inversion — flips which side of the CHROMA/LUMA key threshold is kept versus revealed.
Key BKey B (0 to 1): blue channel of the shared chroma-key colour matched by CHROMA edges.
Key GKey G (0 to 1, default 1): green channel of the shared chroma-key colour; the default green-screen key.
Key RKey R (0 to 1): red channel of the shared chroma-key colour matched by any edge running the CHROMA effect.
XX joystick position (-1 to +1): horizontal balance between the left inputs (in1/in3) and the right inputs (in2/in4).
YY joystick position (-1 to +1): vertical balance between the top inputs (in1/in2) and the bottom inputs (in3/in4).

source

quadralogical.ts on GitHub.

Generated from packages/web/src/lib/{audio,video}/module-registry.ts · repo